Tag: starcraft
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What Are We Fighting For? Winning and Victory Conditions in RTS
An exploration of how RTS are won, why the default win condition is so hard to top, and how some games try to solve the problem of what it means to win and lose.
Some thoughts about the ‘early game’ phase of RTS
Ion Cannon Online: How Do We Improve Support Powers in RTS?
The Beauty of Acute Asymmetry In Warcraft: Orcs and Humans
