Brandon "Wayward" Casteel
Game designer specializing in Real Time Strategy and Tactics games. Obsessed with competitive strategy game design. Happily married and proud dad of 4 kids.
Mini-Review of Close Combat: The Bloody First
Ashes of the Singularity Hunter/Prey Mini-Overview
How do we improve resource harvesting in RTS games?
Hey Have You Heard? It’s a War Party
