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Category: Game Design

Mechanics, prototypes, etc

Game Design

Callum McCole: RTS Accessibilty Woes

by Callum "GGTheMachine" McColeAugust 8, 2018August 8, 2018
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Game Design Games Written by Wayward

Time-Based Disadvantages and Permanence in Real-Time Strategy Games

by Brandon "Wayward" CasteelAugust 3, 2018November 24, 2020
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Contributors Game Design RTS101

Unit Design, Clarity of Roles and Redundancy

by Topher DollMay 17, 2018November 24, 2020
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Game Design Written by Wayward

The Cost Of Combat in Strategy Games

by Brandon "Wayward" CasteelMarch 28, 2018November 24, 2020
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Game Design Games Planetary Annihilation Written by Wayward

What’s Up With Naval Units In RTS?

by Brandon "Wayward" CasteelDecember 27, 2017November 24, 2020
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Game Design Games Written by Wayward

“What Happened to the RTS?” Some Thoughts on a Genre Supposedly In Decline

by Brandon "Wayward" CasteelOctober 27, 2017November 24, 2020
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